July 9th, 2009
Forecasting Mass Effect 2 and 3 POSTED AT 10:48 AM in Misc. Judging from the title, this posting will contain numerous spoilers for Mass Effect. It will also contain spoilers for the second novelisation of the universe, Mass Effect: Ascension. If you consider Mass Effect 2 details revealed at E3 to be spoilers, they are present here as well. Be ye fairly warned. Lately, I've been wondering how the story of Mass Effect will expand into its scheduled second and third iterations. Below is my (likely feeble) forecast of how the story arc will play out, looking at what's been revealed thus far, BioWare's past storytelling tendencies, and literary archetype.
What we know: - The Reapers are a highly advanced & sentient AI machine race bent on harvesting/eliminating all galactic (Milky Way) civilisation, roughly every 50,000 years. They function as extremely large and nimble warships. - Commander Shepard eliminated Sovereign, the vanguard of the Reaper fleet, in the events of Mass Effect, thus delaying an impending Reaper invasion. - The Collectors are a mysterious race who live beyond the Omega-4 relay. While many doubt their existence, periodic sightings on Omega repute them to offer highly advanced technology in exchange for sets of genetically unique individuals, e.g. two dozen left-handed salarians. Attempts to contact/investigate the Collectors have been stymied, as no ship that has ventured beyond the Omega-4 relay has ever returned. - Cerberus, led by the Illusive Man, is a black ops military research organisation borne out of those in the Alliance (read: human) Navy who believe that humans must foremost serve the interests of humanity at the exclusion of alien species/races and are willing to take any means necessary in accomplishing this end. - Shepard will be working with Cerberus in the events of Mass Effect 2. - Human colonies are "disappearing" in Mass Effect 2. - Shepard will be gathering a cadre of 'specialists,' many of whom purportedly operate with little regard for the law, to aid him in his "suicide mission" for Mass Effect 2. - The Normandy will be attacked by an unknown warship in Mass Effect 2.
What I believe will occur: - The Normandy attack will open the game. Shepard's love interest (or in the absence of one, another squad member from ME1) will die in the attack. This will serve as motivation for Shepard to seek revenge on the party or entity responsible for the attack. - Cerberus will rescue Shepard from either the remains of the Normandy or an escape pod. The Illusive Man will inform him that the technology behind the ship that assaulted the Normandy is beyond that of any known species, and can only be the work of the Collectors. Furthermore, he will indicate that it is the Collectors who are also behind the disappearing human colonies. - Cerberus will fashion Shepard with a new ship and hand him a list of prospective crew members to recruit for his mission to quell the Collectors. - After all recruitment/side quests/etc., Shepard will enter the 'end game' sequence by going through the Omega-4 relay. There he will encounter the Collectors; after fighting his way through hordes of them, he will meet the 'final boss,' a leader of the Collectors. - This individual will not recognise Shepard, and will indicate s/he has no idea why Shepard's ship was attacked; furthermore, s/he will also know nothing of the disappearing human colonies. The only recent event that s/he is even tangentially aware of concerning the latter is the recent attempted Reaper invasion that s/he orchaestrated .... what?!?? - S/he will reveal that the Collectors date to before antiquity and created the Reapers as a means of ensuring one of two things [I haven't decided which is more plausible]: the first possibility is that the Reapers were created to ensure that no other race could ever technologically surpass the Collectors, thus assuring their hegemony over the galaxy. The second is that the Reapers were created to ensure that no other race could ever sufficiently advance to raise the attentions of an even larger galactic threat of which we are currently unaware. The former seems more probable, but I think the latter is sort of cool. For our purposes, let's temporarily assume the former to be true. The reason that the Collectors "collect" is so that they can determine through scientific and genetic study of the current spacefaring species when the ideal time to signal the next Reaper invasion will be. - Shepard will encounter the Collector leader in a computing control room of sorts, which will house the technology (likely an interface powered by a drive or disk) used to activate and control the Reapers. A failsafe mechanism to destroy the Reapers was also devised in the event that the Reapers, as AIs, ever went rogue or turned on the Collectors. A backup interface was also installed inside an otherwise inconspicious Reaper "flagship" should the Collectors either need to control the Reapers from other points in the galaxy, or in the event the Collector base facility were destroyed. After the preceding plot exposition, Shepard will fight the 'final boss' over control of the interface. Emerging victorious, Shepard will prove unable to subsequently utilise the interface for one of three potential reasons: either (i) the interface requires a specific input, such as a password or retinal scan, (ii) the interface will be irreparably damaged during the struggle or permanently shut down by the leader in his/her death throes, or (iii) the facility will be about blow and Shepard + crew must vacate the premises immediately. - Regardless of any of the three, Shepard will pop out the powering disk and/or drive and take it back to his handlers at Cerberus, in the hopes that they can help him infiltrate this unknown Reaper 'flagship' for purposes of manual shutdown of the fleet. - Upon returning to Cerberus HQ, Shepard will encounter the Illusive Man once more. He will obtain the disk/drive from Shepard and thank the Commander for his service to Cerberus. Now, the Illusive Man explains, Cerberus will be able to control the Reapers, and the entire galaxy will be at his mercy. He reveals that the initial assault on the Normandy, as well as the disappearance of human colonies, were all part of an elaborate plot to motivate Shepard to infiltrate Collector territory and obtain this disk/drive. The few must perish to empower the many, or so he believes. He will then slap Shepard, batter & humiliate him, and leave him on an unchartered world with three (or any random #) days' ration. - The task of Mass Effect 3, then, will be for Shepard to reassemble his crew, track down Cerberus and the Collector disk/drive, defeat the Illusive Man, and finally infiltrate the Reaper flagship and install the manual shutdown sequence, thus saving the galaxy from any further Reaper threat.
So is all this plausible? I suppose. Will it happen? Wouldn't bet on it.
18 comments
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Wes

Bioware is putting an inordinant amount of interest in the fact that there is a real possibility of dying in the final sequence, and that such a death is completely plausible as an ending. Your storyline, while I would dearly love to see it, hinges too much (I think) on the success of Shepard's mission in order to be viable as a plot.
Furthermore, Bioware is also making a big deal over not being able to replay through with characters, instead emphasizing that after the main story is completed, there will be an ability to explore additional worlds/side-quests/etc. Getting stranded on an uncharted world seems to foreclose that possibility.
Now, I agree with you fully that the plot line should involve the Collectors in some fashion, and I think that a connection between the Reapers and the Collectors is also a strong likelihood. I also feel that your supposition on the Collectors being the creators of the Reapers a fair shot. The bit about "no ships going through the Omega-4 relay ever return" seems to be a good plot point for an endgame though.
That's it for the most part. I think the main thrust of your theory is good, but I think the endgame sequence will play out differently than we think.
campbell

On the Shep dying, I truly believe that BW does not regard this as the "right" ending, and thus the player who perishes receives a completely separate ending from what BW will use to transition into ME3.
They're both good catches on your end, and leave me in a position to hope that BW has implemented scenarios we haven't yet conceived of.
The one thing that I think will be massively important but that I didn't work in here is the issue of Klencory. Supposedly there are the "lost crypts of beings of light" who were created to protect organic life from the synthetic "machine devils." So, BW's essentially laid the groundwork for whatever is on/in Klencory to be what you use to destroy/disable the Reapers.
Of course, when next Spring rolls around, all of this will be wrong.
Wes

I think it's probably going to be tied in somehow, if not in ME2 then in ME3.
campbell

Wes

I mean, a single reference on a non-landable planet isn't a huge foreshadow. I expect most players won't even have visited Klencory. Even of all the players who visited the planet, it's still uncertain how many took the time to read through all the dialouge on each planet. I know that during my second run, I was just checking at the bottom to see if I could land/scan.
Personally, I think it's likely a great small foreshadow that completionist players will remember, but most fans won't realize until after playing the entire trilogy.
Wes

Two things: One, this reinforces your argument that dying isn't the "right" ending, and will likely be treated differently. It's still a viable outcome, just not the right one. Two, I still not sure how Bioware can enforce death to Shepard as a viable outcome, but then maintain continuity into ME3. Even if it's not the right outcome, it's still feasible, and the story should bear that out.
campbell

Wes

campbell

Wes

campbell

Wes

campbell

On whether Miranda might be romance-able from both perspectives, there was actually a 100+ page Miranda thread on BW's forums that eventually delved into that question with much speculation and little in the way of answers.
Wes

campbell

Incidentally, if Ash bites it in the beginning like I think she might, I'll be gunning straight for Tali.
Wes

campbell

Nooree
